3/31/2024 0 Comments Mods fs19icFunction can be "turned off" by setting visibility of triggerPoint to false.made icFunctions more universally usable for future additions.fixed version numbering mishap (yes this is 0.9.2.6 not 0.9.1.6).synchronized ptoControl animation with turnOnVehicle so its always in synch.added returnToCenter, returnToCenterRaised, returnToCenterLowered for attacherControl leverAnimation.synchronized attacherControl with setJointMoveDown so its always in synch.separated attacherControl into seperate lua.lightControl addition (leverAnimations still to do).implementBalls synch Issue possible fix.lightControl leverAnimations for all types added and synched.So now by default it SimpleIC doesn't care about visibilty but if you want to disable triggerPoints via visibility you can do that by adding this attribute. Was on by default in previous versions since implementation.īut when people converted old IC to simpleIC they just set the old buttons to invisible and used the index for IC, now all of those didn't work anymore. addition of disableInvisibleTriggers attribute if you want to disable triggerPoints via visibility.addition of implementControl though not fully implemented yet (thus no example in examples.xml yet).simpleIC_a:207: attempt to index field 'vehicle' fixed (at least I hope that did the trick, I assume this error comes from synch issues not actual bug in script).New Interactive Control Script for FS19 Changelog: V 0.9.3.2
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